Author Topic: Super Mario 64 (U)  (Read 13569 times)

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WickidWiisel

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Super Mario 64 (U)
« on: December 04, 2008, 09:08:57 AM »


I got as far as selecting a memory card but since I don't own one I couldn't get past this stage
This is a single game disc let me know how it goes. :)

Code: [Select]
6.54 MB
http://www.megaupload.com/?d=26H4EENU

extracts into fullsize Image

Alternate Rapidshare Image (courtesy of Jackhammer):
Code: [Select]
http://rapidshare.com/files/160657896/mro.rar

Mario64 for Gamecube
7.12MB Compressed
1.35GB Uncompressed
If it asks for a password, then use: Jackhammer

Tested and working on a Viper modded Gamecube

Before starting the game:

It will ask you to create a save file on your
memory card, this can take a few minutes
at first, then each save after that takes about
10 seconds. I have completed the first 2 stars
with no problems. The game seems to run as well
as it did on the N64.

« Last Edit: April 16, 2009, 12:18:24 PM by TheValidator »

4.2E, D2Ckey,Bootmii Boot2, Preloader, Configurable USB Loader
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kDDs

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Re: MARIO 64 - GC
« Reply #1 on: December 04, 2008, 09:21:14 AM »
OMGzz I think I just fell in love  :D  ;)

keiho

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Re: MARIO 64 - GC
« Reply #2 on: December 04, 2008, 12:07:41 PM »
thank you for uploading the game

willwgp

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Re: MARIO 64 - GC
« Reply #3 on: December 04, 2008, 04:03:56 PM »
That's odd lol!

severed

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Re: MARIO 64 - GC
« Reply #4 on: December 05, 2008, 12:55:20 AM »
WHAT!?!?!?  :o ???  where did that cover image come from its great
« Last Edit: December 05, 2008, 12:57:34 AM by severed »
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  Thanks to CodeJunkies for my Gamecube  SDMediaLauncher   8)   . . .Its been a long wait but I want more Cube64!!

DongerZ

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Re: MARIO 64 - GC
« Reply #5 on: December 05, 2008, 04:23:50 AM »
When did they ever have this? ;D

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soviet

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Re: MARIO 64 - GC
« Reply #6 on: December 05, 2008, 05:58:06 AM »
what the hell was this ever a legit game on the cube? ??? I thought it was homebrew. Great cover though ;D
In the upload line...> Alot of stuff



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WickidWiisel

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Re: MARIO 64 - GC
« Reply #7 on: December 05, 2008, 08:15:59 AM »
yeah its a single game emu  :) there a mario kart one floating around also

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"A delayed game is eventually good, a bad game is bad forever".
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kDDs

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Re: MARIO 64 - GC
« Reply #8 on: December 05, 2008, 08:49:16 AM »
Shame double dash is 10x better  :P

This games on par with sunshine though (if they were released at the same time..  :P )

chefofdeath

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Re: MARIO 64 - GC
« Reply #9 on: December 22, 2008, 02:41:23 PM »
heh wow nice cover
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scorpionking0000

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Re: Super Mario 64 (emulator)
« Reply #10 on: January 27, 2009, 07:51:00 PM »
This game does not seem to work. It gets to the screen where it asks you if you would like to create a save file and I can not get my gamecube controller to select yes or no. The controller seems to not function at all with this game and YES I do have a memory card which is recognized. I am running this off of a Wii.
« Last Edit: January 27, 2009, 07:54:07 PM by scorpionking0000 »

scorpionking0000

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Re: Super Mario 64 (emulator)
« Reply #11 on: January 27, 2009, 08:26:03 PM »
Ok correction. THIS DOES WORK!!!!! My Gamecube extension cord to my controller was not connected all the way! THIS NOW WORKS GREAT!
« Last Edit: January 27, 2009, 10:40:16 PM by scorpionking0000 »

DongerZ

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Re: Super Mario 64 (emulator)
« Reply #12 on: January 28, 2009, 02:03:16 AM »
That's good to know!

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gtmtnbiker

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Re: Super Mario 64 (emulator)
« Reply #13 on: February 03, 2009, 10:02:43 PM »
Here's another vote that this works on a GC.  The only issue I had was when it created the initial save file, it took a very long time (45 seconds or more) that I thought it was hung.

Has anyone else experienced this?
Must-Read Guides/Tutorials/FAQs:

1. Downloading/Extracting FAQ
2. Extracting oRARs
3. Dolphin FAQ

M.war

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Re: Super Mario 64 (emulator)
« Reply #14 on: February 04, 2009, 02:52:36 PM »
eheheheh.
that is incredible. the minor iso of the world.

thanks man